Stellar Monarch 2 version 0.81

Version 0.81 released

Just a quick update to address various bugs and imbalances introduced in the previous version.

– [balance] More turns need to pass before squadrons start being decommissioned due to an old age. But very old squadrons fall apart (get decommissioned) much faster now.
– [balance] Rebalanced manufacturing and minerals so in general you need less minerals.
– [balance] Added a free quota of raw minerals (especially useful for Young Empire starts), listed as “Mining from asteroids”.
– [balance] Space borne creatures attack pattern and power redesigned.
– [balance] Cyber March made much less aggressive.

– [interface] Improved squadrons tooltips. Added number of squadrons decommissioned last turn (individually per squadron and globally as a summary).
– [interface] Biohazard tooltip improved (mentioned Slugs spread it).
– [interface] Rare resources tooltips unified and cleaned up.

– [fix] Stalemate on leftover existing forces when an alien race was annihilated while attempting to conquer imperial worlds (now all annihilated races have all their forces disbanded).
– [fix] Grand Legislator online achievement not triggering properly.
– [fix] Datalink upgrade incorrectly possible to install when the ship already had Datalink as standard.
– [fix] Space borne creatures being spawned only on a single planet at once instead of on all planets on the galactic rim.

Compatibility note: NO CHANGE, this version works with v0.80+ savefiles (note that each time a savefile compatibility is broken a new Beta branch with the old version is created so you can always finish your game in progress).