Category Archives: Legends of Amberland

『Legends of Amberland』シリーズ、PCでも日本上陸!

『Legends of Amberland』シリーズ、PCでも日本上陸!

この記事は、英語版の記事の翻訳記事です。

『Legends of Amberland』シリーズがついに日本語になりました!
シリーズ3作に、機械翻訳による初期の仮訳ではありますが日本語を実装した、下記の新バージョンをリリースしています。(1つは昨日にリリース済みです。)

翻訳品質についての重要なお知らせ: これは私のゲームを私自身の手でアジア圏言語へと対応させる初の試みです。そのため、この初期バージョンでは多くの部分が粗削りで、問題点も多いですが、それらは今後修正していく予定です。この初期バージョンでは、技術的な側面(文字が正しく表示されるか、読みやすいように文字を大きくするか、必要に応じてテキストのサイズを自動調整するかなど)に注力しており、訳そのものの品質を向上させる優先度は高くありませんでした。今後、日本の皆様などのプレイヤーのフィードバックを受け、技術的な問題がないことが確認できましたら、改めて訳そのものの品質向上へと向き合っていきたいと思います。

ところで、日本ではゲームの翻訳に対して、本来ならば明示的な許可が必要だと伺っています。そこで、Silver Lemur Gamesでは、誰でもゲームを日本語を含む様々な言語へと(ゲーム内のlocaleフォルダのコンテンツを編集して)翻訳し、配布することを許可します。この投稿を消す予定はないので、このページへのリンクをブックマークしておくと、もし法的な理由で許可を証明しなくてはならなくなっても安心でしょう。もしより良い翻訳データを作ってくれる方がいるのであれば、私のところにもできたデータを送ってくれると嬉しいです。

そして、これはAmberlandの世界をアジア圏各国のプレイヤーへと届けるための最初の一歩です。シリーズのアジア圏言語への(PC版)翻訳がなかったのは、ひとえに技術的な制約によるものでした。しかし、エンジンがアジア圏言語へと対応した今、日本語以外のアジア圏言語へ対応することは必然です。今後の情報にもご期待ください!

Amberland is going Japanese!

Legends of Amberland series heads to Japan!

Link to Japanese translation of this news.

The Legends of Amberland series (PC) was localized into Japanese!
New versions of all Amberland games were released (yesterday and one today), all of them containing a crude, early, Japanese translations.

  • Legends of Amberland: The Forgotten Crown (v1.32) release notes
  • Legends of Amberland II: The Song of Trees (v1.25) release notes
  • Legends of Amberland III: The Crimson Tower (v1.12) release notes

Important note on quality: This is the first attempt to localizing ANY of my games to ANY Asian language. So, it is very a very crude first attempt and will have problems, those will be fixed of course. During the first localization step I was focusing on technicalities (characters displayed properly, making things bigger so those characters are readable, auto resizing text where needed, etc) while quality of translation itself was a low priority. Once I gather players feedback on things and it’s confirmed that, on technical side, everything is acceptable, I will proceed to improving the text quality itself.

BTW, I have heard that Japanese legislation requires and explicit permission to anyone who would want to localize the game (it can be done trivially by editing text files in “data/locale/” folder). Therefore, Silver Lemur Games grants anyone the right to localize the game (by changing locale/ game folder content) to Japanese (and other languages) and to distribute those locale files via various means. You might save yourself the link to this post if you need it for legal reasons, it’s persistent. Oh yes, if you do, you might consider dropping me the improved locale as well.

This is the first step in bringing the world of Amberland to more players across Asia. Since lack of those localizations was caused by technical limitations only. But now, when the game engine supports Asian character set, additional Asian language localizations are inevitable. Stay tuned!

Legends of Amberland version 1.32

Version 1.32 released

This version includes a lot of small improvements backported from Legends of Amberland III. In addition it has the first version of Japanese localization! Yup, Asian languages are possible now. For now might be a bit crude and might have problems, but overall it works!

In case you wondered, yes, more Asian languages are planned and the same localization is planned for all sequels as well.

– [feature] Options now allows you to set FPS limit.

– [misc] Localization (JP).
– [misc] 3D view perspective improved (backported from LoA3).
– [misc] Updated to the newest engine (mostly extra protections for GPU overheat/underheat, also it fixes the rare “blank item found” display glitch).

– [interface] Mouse cursor is automatically deactivated when gamepad is used, when mouse is used then it reactivates.
– [interface] Minor interface improvements related to fonts scaling and localization, basically to assure everything fits on the screen regardless of language (backported from LoA3).

– [fix] Rebinding left/right arrow key (backported from LoA3).

Reminders
Recently Steam introduced Steam Developer Page if you follow it you will be notified each time I release a new game/expansion/etc. I strongly recommend to follow it.

In addition, if you have a moment could you please leave a Steam review of the game? It does not need to be long. It makes a big difference for an indie developer like me and increases the chance I will be making games in that style in future.

Amberland is coming to mobile (Android and iOS)!

Legends of Amberland series is being ported to mobile!

I’m happy to announce that a few days ago I signed a deal to bring the entire Legends of Amberland trilogy to mobile devices.

The ports are being developed by Bart Mamzer, a fellow indie developer from the local game development scene with many years of experience creating both mobile and PC games.

All three games are coming to Android and iOS (Apple):

  • Legends of Amberland: The Forgotten Crown
  • Legends of Amberland II: The Song of Trees
  • Legends of Amberland III: The Crimson Tower

As with the PC versions, the mobile releases will use a good old premium model: buy once and enjoy the full game. No microtransactions, no energy systems, no ads, just a complete game.

The exact release schedule, launch order, regions, and dates have not yet been finalized, I’ll share those details later.

Most of the technical groundwork has already been completed, and development is progressing well.

I’m excited to see Amberland make the jump to mobile and reach a whole new audience of adventurers and reach new digital frontiers!

Legends of Amberland version 1.31

Version 1.31 released

This version contains some very boring yet important technical upgrades (solves GFX card problems on some machines) and traditional spelling fixes and translation improvements.

– [misc] Upgraded to the newest engine (which, among other things, has an important improvement of forcing the OS to always use the best GFX card, which solves several potential technical issues).
– [misc] Upgraded third party libraries (among other things some national characters in some languages look more clear now).
– [misc] Translation (PL) improved.
– [misc] Translation (DE) improved.

– [fix] Spellbook button color.
– [fix] Many spelling fixes in the manual.

Legends of Amberland version 1.30

Version 1.30 released

This version backports several improvements and fixes from Legends of Amberland II. This includes improved text visibility on Steam Deck (fonts size), minor improvement of the scroller (visual glitch fix), updated engine (rare bug fixes) and the Armor calculation fix. In addition, Amplify Resistances bug, which was just discovered, was fixed. Have fun!

– [misc] Updated to the newest engine (which fixes some very rare bugs on odd hardware).

– [interface] Slightly bigger item abilities font size.
– [interface] On Steam Deck resolution (1280×800) the item area is automatically made bigger, which allows to fit even bigger font size and therefore the item ability text is even bigger (which is handy when playing on handheld), at the expense on the number of items displayed at once. This is screen resolution based, so while designed specifically for Steam Deck, it will behave the same way on any hardware.

– [fix] Interface scroller visual glitch.
– [fix] Withered tree quest had a small glitch, you had to visit the Wizard again to trigger it.
– [fix] Fix of armor formula (was not working as described).
– [fix] Incorrect Amplify Resistances spell effect (was increasing damage instead of reducing it).

Reminders
Recently Steam introduced Steam Developer Page if you follow it you will be notified each time I release a new game/expansion/etc. I strongly recommend to follow it.

In addition, if you have a moment could you please leave a Steam review of the game? It does not need to be long. It makes a big difference for an indie developer like me and increases the chance I will be making games in that style in future.

Legends of Amberland version 1.29

Version 1.29 released

This version backports from Legends of Amberland II several fixes to various, usually small ones, bugs, as those were discovered in the sequel. Note that some of those bugs might not apply to the first Amberland, still, patched those, just to be sure.

– [misc] Development markers (small triangle) not shown unless those indicate an error (to avoid confusion).
– [misc] Other smaller improvements.

– [fix] Language tooltip can be shown when “How to Play” menu from the main menu screen is called.
– [fix] Mute on focus lost audio settings not saved.
– [fix] Quests scroller incorrect position sometimes.
– [fix] Language selector flickering on main menu.
– [fix] Clicking on close button made select a monster in some circumstances.
– [fix] Incorrect mapped keys when using spells if party character changed position.
– [fix] Quick load NPC dialog not closed.
– [fix] And some other smaller ones.

Legends of Amberland version 1.28.1

Version 1.28.1 released

A small update targeted at improving gamepad support.

– [interface] Gamepad support: Improved Virtual Keyboard (physical keyboard can be used identical to a physical keyboard when detected, more characters supported).
– [interface] Enable/Disable Gamepad option (Options/Controls/Gamepad), useful for people who have a gamepad plugged in but who do not intend to use it. The option is ignored if SteamDeck is detected.

By the way, the sequel, Legends of Amberland II: The Song of Trees is out tomorrow!

Legends of Amberland version 1.28

Version 1.28 released

Primarily a maintenance version aimed at updating various libraries and fixing some very rare bugs. But there are some small improvements as well. Gamepad support is no longer an experimental feature and virtual keyboard (to enter text without keyboard) was improved. Some stuff was backported from the upcoming sequel, since a lot of the code is shared (for example double clicking on load/save opens or saves the file). Also usual fixes, this time for some very rare and obscure bugs you probably never encountered anyway.

– [misc] Gamepad is no longer an experimental feature (enabled by default).
– [misc] Updated third party libraries to the newest version, just to keep those updated, unlikely you would notice any change.
– [misc] Technical update (newest engine version).
– [misc] Removed Turbo mode from Video options.
– [misc] Failure to connect with platform API (like Steam/GOG) will no longer result in a warning.

– [interface] Backported some functionality from the upcoming Legends of Amberland II, Load/Save works by double clicking on the savefile from the list.
– [interface] Gamepad: Virtual Keyboard improvements.

– [fix] Various very big screen resolutions glitches (input text area too big, incorrectly clipped help text).
– [fix] Removed dev only F10 hotkey which, when pressed, messed with display.
– [fix] Potential bug when one party member was not receiving damage from poison.
– [fix] Very, very rare bug of “missing item” chest notice.

Legends of Amberland version 1.27.1

Version 1.27.1 released

A trivial update to fix one bug. The previous version had third party libraries upgrade which turned out to contain a bug which was fixed in the next version of the library. It affected only v1.27 since it was the only version which had the specific library version which contained the bug. The bug was causing problems with audio playback. This version upgrades that library to the newest version and therefore removes the problem.

– [fix] Updated third party libraries to the newest version which fixes the audio bug introduced in the third party libraries update introduced in v1.27. In short, there was an audio problem which occurred only in v1.27 and this fixes it.