Monthly Archives: March 2021

Legends of Amberland version 1.23

Version 1.23 released

This version focuses on gamepad and keyboard support improvements. Also, several spelling/localization fixes. In addition, one small adjustment, now flags for castles and forts on the minimap are identical to those shown on the 3D view.

– [gfx] Minimap shows proper flags colors for all castles and forts.

– [interface] Added gamepad section to Options/Controls (now there are separate Keyboard and Gamepad controls screens).
– [interface] Option/Controls an option to swap strafe and left/right movement gamepad mappings.
– [interface] Scroller can now also be operated via all up/down movement keys (not just up/down arrows but all remapped movement keys whatever your current mapping might be).
– [interface] Scrolling on Quests screen available via gamepad.
– [interface] Hint Cursor: Tooltips on Quest screen now available by holding CTRL (keyboard) or RT (gamepad).
– [interface] Hint Cursor: Tooltips on Achievements screen now available by holding CTRL (keyboard) or RT (gamepad).
– [interface] Gamepad hints for Stats/Inventory/Quests/Achievements buttons (displayed when holding RT button).
– [interface] Notification popup if you play with a gamepad connected (only if gamepad is enabled via experimental features).
– [interface] Map now properly shows names of locations when using gamepad.

– [fix] Localization not displayed for Teleport events.
– [fix] Localization missing in one part of the Magic efficiency tooltip.
– [fix] Localization DE (two tiny fixes).
– [fix] Fixed spelling of Necklace of Paralysis and Brothers of the Knife plaque missing one word.

Note: Nintendo Switch version will be updated to v1.23 within a few hours.

Stellar Monarch version 1.46

Version 1.46 released

This update is about small finetuning or some mechanics, nothing game changing but more like making things go more smoothly, intuitive and logical. Also traditional bug fixes.

– [balance] Cities penalty made more granular (depending on how many cities are missing compared to population, before it was iterated by -10% now by -5% each step).

– [misc] When Parasites go into hibernation they will start to disband ground troops on the planets they abandon. Also they will no longer disband flotillas while those are in combat.
– [misc] Any race invading Parasites world while it’s being abandoned by the Parasites due to hibernation will get instant 100% ground invasion progress.

– [interface] Create Emperor screen now shows a clarification that the traits affects both starting officials as well as officials recruited later.
– [interface][expansion#1] Listed AE pts cost for Satellites and Terraforming in a tooltip. Also listed the number of Satellites launched and number of Terraformed planets in the galaxy.

– [fix] Governors were not prioritizing cities enough in same cases. Now they look directly at the penalty and will try to fix & prevent it.
– [fix] Some rare audience effects applied incorrectly.
– [fix] A very rare bug where stormtroopers were stuck for several turns while invading a planet at the same turn when Parasites went into hibernation and decided to abandon this particular planet (yup, pretty rare).